2026
Unbeatable
Playtime: 8h
A very different game, I can’t think of many other story driven rhythm games. Many interesting ideas but the execution was often lacking. The story was alright but it was quite disjointed (wrong word?) at times.
The rhythm game gameplay was fairly standard but with a quite punishing life system.
3/5
Castlevania: Portrait of Ruin
Playtime: 8h
Pretty alright Igavania (Symphony of the night style castlevania) but probably the weakest of the DS Castlevanias.
A lot of reused content but the duo gimmick of the game was pretty neat at times.
3.5/5
Bloodborne (Base game)
Playtime: 13h
I would say this is the best FromSoft has to offer when it comes to visual style and vibes. But the bosses were for the most part underwhelming. I did not really think the level design was anything special.
My thoughts might be skewed by the fact that I’ve played all other SoulsBornse (except DeS) but I do not really agree with the sentiment often seen online about this game.
4/5
Donkey Kong 64
Playtime: 13h
A game I played a lot as a kid but never beat. Great vibes. The collecting was not as bad as I was expecting, probably since I decided to only go for as much as is needed to beat the game. Going for 100% would probably lessen my opinion of the game. With the way I played I could just ignore the minigames that were frustrating.
Most of my struggles were camera related but it was still not bad for such an old game.
Great soundtrack by Grant Kirkhope.
4/5 - Maybe a 4.5 if when playing the way I did, ignoring the frustrating parts.
Sekiro (Replay)
Playtime: 5h
This was like my 5th replay of the game. But even though the game was pretty easy due to having played it so much the fights are still very satisfying to pull off.
Probably one of the FromSoft games I would rate the highest due to how balanced the combat feels. It’s relatively easy to just level past your issues in their other games.
5/5 - World/level design is a bit meh and the story is nothing special. But the combat outweights everything.